Mass Virtual
Role: Technical Level Designer
Software Used: Unity, Adobe Photoshop, Adobe Illustrator, Visual Studio for C# Scripting
Genre: VR/AR Simulation & Instructional Module Development
Since this is a private contract firm operating for the US Military, Most projects are under NDA and cannot be shared publicly
Duties:
Drafted step-by-step processes in-game engine to properly convey tutorials and learning modules for real-world applicability
Produced documentation for storyboard and component elements to create a clear and streamlined roadmap for in-engine development
Performed on-site visitations nationwide to capture accurate data for module application
Engaged in user feedback and test sessions to ensure high-quality and accurate instructional courses for operations
Mass Virtual Promotional Video
Other Projects
-
A Shady Situation
Quest Design and Blockout level
-
Hermea
3D Speedrunner Platformer
-
From Khaos To Kalm
3rd Person RPG Level