Unreal Blueprints
Functional Spaceship
As I have developed my skills with scripting, I have decided to take on challenges with functionality. In this instance, letting the character take control of a pawn spaceship to control and fly around in. In addition, it was a great opportunity to work on my VFX skills with rocket-propelled motion.
Flying Ship
Rocket VFX
Player Movement & Abilities
After playing some very smooth FPS games like Titanfall II and Doom Eternal, I became inspired to create a smooth movement for more realistic gameplay that allows me to create more compelling and interesting levels.
Wall Running
Stamina Based Sprinting
Inventory System
Physics Based Sliding
Sliding Blueprint
Sprinting Stamina
Physics Based Sliding
Wall Run Component
AI Behavior & Scripting
Simple Charger Enemy
Teleporting Enemy
Enemy AI Using Patrol Path
Enemy Sensing and Attack
Advanced Dialogue
Advanced Dialogue Tree
Enemy AI Behavior
Teleporting Proxy Enemy
Charger Proxy Enemy
Environment & Functional Blueprints
Explosive Barrel With Force
Teleporting Enemy
Checkpoint System
2 Way Portal System
Checkpoint System
Hover Componenet
Portal Blueprint

