Unreal Blueprints
Functional Spaceship
As I have developed my skills with scripting, I have decided to take on challenges with functionality. In this instance, letting the character take control of a pawn spaceship to control and fly around in. In addition, it was a great opportunity to work on my VFX skills with rocket-propelled motion.
Flying Ship
Rocket VFX
Player Movement & Abilities
After playing some very smooth FPS games like Titanfall II and Doom Eternal, I became inspired to create a smooth movement for more realistic gameplay that allows me to create more compelling and interesting levels.
Wall Running
Stamina Based Sprinting
Inventory System
Physics Based Sliding
AI Behavior & Scripting
Simple Charger Enemy
Teleporting Enemy
Enemy AI Using Patrol Path
Enemy Sensing and Attack
Advanced Dialogue
Environment & Functional Blueprints
Explosive Barrel With Force
Teleporting Enemy
Checkpoint System
2 Way Portal System