Unreal Blueprints

Functional Spaceship

As I have developed my skills with scripting, I have decided to take on challenges with functionality. In this instance, letting the character take control of a pawn spaceship to control and fly around in. In addition, it was a great opportunity to work on my VFX skills with rocket-propelled motion.

Flying Ship

Rocket VFX

Player Movement & Abilities

After playing some very smooth FPS games like Titanfall II and Doom Eternal, I became inspired to create a smooth movement for more realistic gameplay that allows me to create more compelling and interesting levels.

Wall Running

Stamina Based Sprinting

Inventory System

Physics Based Sliding

AI Behavior & Scripting

Simple Charger Enemy

Teleporting Enemy

Enemy AI Using Patrol Path

Enemy Sensing and Attack

Advanced Dialogue

Environment & Functional Blueprints

Explosive Barrel With Force

Teleporting Enemy

Checkpoint System

2 Way Portal System